Guests go to twelve houses with different characteristics across the country to experience the happy life of ordinary people. The game task in the program is to recommend good things for a happy life, striving to become the "best recommender" and sharing benefits with the audience to convey the power of happiness.
Guests go to twelve houses with different characteristics across the country to experience the happy life of ordinary people. The game task in the program is to recommend good things for a happy life, striving to become the "best recommender" and sharing benefits with the audience to convey the power of happiness.